﻿namespace SERFLITEMAX20
{
    using System;

    public enum _MovementType : uint
    {
        Backward = 2,
        FallBackward = 0x8000,
        FallForward = 0x4000,
        Forward = 1,
        FreeFall = 0x2000,
        Jump = 0x1000,
        PitchDown = 0x80,
        PitchUp = 0x40,
        SideJump = 0x10000,
        SpiritForm = 0x10000000,
        StrafeLeft = 4,
        StrafeRight = 8,
        Swimming = 0x200000,
        TurnLeft = 0x10,
        TurnRight = 0x20,
        Unknown = 0x80000000,
        Walking = 0x100
    }
}

